The editing and overall how everything have been put together was really well done. The animation itself needs a lot of work. If you're serious into getting in animation, get Richard William's 'Animation Survival Kit', and start learning some principles.
Nice improvements Chris, here's some suggestions:
It's good to see you producing new animations to improve on your skills. However, you need improvement on storyboards, because your camera is cutting everywhere. We have no idea where everything is in relation to, which makes it very confusing to the viewer. The music was too loud too. Try to make it alot lower so it's easier to focus on what's happening. The graphics were pretty good, but it would be nice to see you use shadows and highlights to give more dimension to it. Seeing the 'Bad Guys go to Hell' episode, I can already assume that you know you need work in your animation. If your serious about improving, check out some books like 'The animation survival kit', or stuff from Preston Blair.
Personally, I only liked the 1st episode of Bad Guys, but alot of people seem to like your new ones, so keep it up. Hope this helps out.
Yeah, maybe I should storyboard. I've storyboarded one thing so far, a movie I'm making with photographs that'll be released next year sometime...spring-ish.
It's a different way of working that I'm not used to. I've studied more as a prose writer. I've taken film classes, but never really studied making my own. So, I'm less practiced in the visual aspects.
But the fact that you understand that stuff, and that you only liked episode 1, reminds me of the fact that I was focusing more on the composition of a shot in that episode. It's something I should focus more on again. I think I can do a good job of it, I just need to remember to be conscious of it.
I actually own the animator's survival kit. At one point I was considering trying to become a good animator. I've kind of abandoned that dream. I'm embracing my inner minimalist. But I would like to improve the way things are laid out visually. Not neccessarily the movement, but the composition and perspective. I'll give storyboarding a shot in my next animation.
Stick with the same formula as the first one! This doesn't even contend with the first bad guys.
Could have been good.
This game could have been really fun, but you really messed up the timing, making it WAY too hard. It's almost like you have to press the button in the right frame.
This has been done before.. And you spelled 'neutral' wrong.
no. i didnt. i spelled it neutral.
keep on reading..
Hi there! I am currently enrolled in an animation course so I hope my imput helps out. First off, I'll say that this is probably the best tutorial in Newgrounds. However, this is what I hate about tutorials in this site. Practically all of them talk about their subjects in general terms, not in detail; yours has a bit of an exception, but barely. If I really wanted to learn about something in Flash, Photoshop, or whatever software, a tutorial here would be the last place I would look for, because I'll only be learning the subject at a VERY basic level. Sites like Flash kit, Total 3D, Keithlango; any tutorial based site beats checking out these tutorials. Sorry if I'm beating you up here, but it's true! You've talked about special animation a bit, but how about 'antics', 'followthroughs', 'squash and stretch', 'posing', 'timing', 'secondary action'... I can go on. You've touched the basics of everything you've talked about instead of giving detailed information that could be useful. To sum it up. The quantity of this "tutorial" is great! The quality of it is very questionable. I would rather see you focus on one topic, and give extreme details, instead of giving general information on a lot of topics, Like I said, though, this is probably the best tut in here.
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